Every time you see one of these Soulsborne enemies, you’ll dread the fight.
FromSoftware is determined to make Hidetaka Miyazaki’s fantastical ideas come true, even if it means making people mad. Soulsborne games are known for having enemies that are hard to beat, and many games that are similar to Soulsborne try to follow this formula. Even Fromsoftware has trouble finding a good balance between enemies. That are fun to fight and ones that are made to be frustrating.
Even though most enemies are fun to fight, there are a few that are more on the frustrating side of the scale. In some cases, these enemies show up over and over again, making them some of the most annoying things that FromSoftware could make. These are the enemies in Soulsborne games that are the most annoying to fight.
Dogs – All Souls
In real life, Dogs are often thought of as “man’s best friend” because they give warmth and cuteness all the time. On the other hand, dogs in Soulsborne games come from Demon Souls and have never quite given the same feeling of comfort that real dogs do.
The dog enemy type ranges from small, dangerous creatures to large, hard-to-kill ones that roam Caelid in Elden Ring. Each has things that are annoying, like how the smaller dogs can attack in packs and knock you out until you die. The big ones are just as scary because you can’t just run away. They can catch you and easily keep up with Torrent if you don’t do some good jukes. No matter what kind of dogs you face, try to fight them one at a time or you might lose.
Lesser Runebears – Elden Ring
When it comes to big enemies, like the fearsome Fire Giant. Many of them have to make up for their huge strength by moving very slowly. Runebears didn’t get the message. Because they are big, mean, and attack in waves if you aren’t smart enough to get out of their way.
The boss version has 3,311 HP, and sometimes it seems like the Lesser Runbears that wander around are just as tough. Whether you see one of these powerful bears from a distance or are unlucky enough to be caught off guard by one that changes, Lesser Runebears will give you a heart-pumping challenge until you have some seriously strong weapons to deal with them.
Mimic Chests – Dark Souls Trilogy
If you aren’t an experienced adventurer, you might run up to every chest you find, hoping to get the rewards inside. But this is a bad idea when playing the Dark Souls games. Because some chests hide traps instead of treasure.
If you can keep your excitement in check and keep a close eye out, you’ll notice that many of the Mimic Chests have chains that go in the opposite direction of the chains on real chests. Even with this advantage, it will still be hard to take on one of these beasts. Even if someone survives a Mimic’s bite attack, they will still have to deal with their lightning-fast lunge attacks.
Bonewheel Skeletons – Dark Souls Trilogy
Bonewheel Skeletons are probably one of the most annoying enemies in any Soulsborne game. Because there isn’t much you can do when they roll at you. On the plus side, they take a long time to get ready for their fierce attack. So you should be able to avoid them if you see them getting ready.
But even though these enemies are predictable, they often show up in groups. And they like to time their attacks so that you can’t dodge them. The only way to get rid of these pests in a room is to use the environment, especially pillars, as a barrier. Since the skeletons have a hard time getting around things.
Frozen Reindeer – Dark Souls 2
In Dark Souls 2, it’s hard enough to get through blizzards without these creatures getting in the way. Even though these creatures always spawn in the same places. It is very likely that you will be caught off guard by one of them and their annoying attacks.
Even their moves to avoid damage can hurt you if you’re close enough. And if you don’t get rid of them quickly enough, they can work together to hurt you. The worst thing about them is that they are on the boss run in the Frigid Outskirts. Which means you’ll have to fight them again if you die.
Lesser Wormfaces – Elden Ring
A Lesser Wormface is a roaming enemy that looks like the Wormface Boss and can be found in the Altus Plateau. It is just as annoying to fight as the Wormface Boss, though. Lesser Wormfaces are small, but they move quickly for their size. They can cover a lot of ground in just a few steps.
On Mt. Gelmir, right after you meet one of those creepy hand creatures. You might find the most frustrating one. You’ll find a group of enemies that don’t look like much near some burning wood and a roadblock. However, one of them is not what it seems to be. When one of these enemies takes enough damage, it will turn into a Lesser Wormface, which can be very scary. Because the space is so small, there is nowhere to run before this scary monster catches you, so get ready to face your fears.
Brainsuckers – Bloodborne
Bloodborne has a lot of scary quotes, places, and enemies, like Brainsuckers, that can really scare you. Their high resistance to blunt attacks makes them hard to kill. But it’s their long grab attack in which they (surprise!) try to eat your brain that really gets on your nerves.
It’s bad enough to be grabbed and hurt while you sit there helplessly. But when you add the possibility of another Brainsucker rearing up to grab you, it’s easy to lose your temper. Nothing makes you more angry than not being able to stop the next attack you know is coming.
Revenants – Elden Ring
The Grafted Scion, the game’s first boss, makes it clear that the Revenant-class enemies are annoying and that you will die at least once because of them. It seems to be a rite of passage, FromSoftware’s way of saying, “Welcome to the game, kiddo,” by stomping on you as you start your journey.
But when you meet the Royal Revenants in Leyndell later, who appear out of nowhere. That’s when you really get stomped. Their big hitboxes, constant attacks, and unwavering desire to kill you are enough to make even the most experienced Souls player feel overwhelmed. Do what you can until you win. You’ll need some burst damage and some luck to beat these enemies.
Anor Londo Archers – Dark Souls 1 And 3
If you’ve ever played Dark Souls, you’ll remember how scary it was the first time you saw the Anor Londo Archers. As you walk across the last few rooftops of Anor Londo, you’ll be suddenly hit by the huge arrows of these huge archers.
It’s bad enough to get hit from far away, but it’s heartbreaking. That they can also knock you down and off a ledge. The way they are placed is also very annoying because it can be hard to get around them without killing them. You can avoid the slow-moving arrows once you learn to keep moving. But the learning curve is very steep.
Basilisks – All Souls
Why won’t you basilisks just go away? Since the first Dark Souls game, these weird frogs have been the worst thing in the world. The frogs themselves aren’t hard to kill, but the fact. That they are so annoying will make you want to pull out your hair in frustration.
In 8 Ball Pool, these annoying frogs spread a deadly mist that was once called the Curse effect but is now called Deathblight. On top of this annoying trait, Basilisks almost always show up in large groups in tight spaces. Making it almost impossible to avoid their attacks. The only real way to get rid of them is to lure them one at a time or try to kill them from a distance. You can try to fight them head-on if you want. But you’ll quickly find out why they are the most annoying enemies in any Soulsborne game.